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This product is a brand new and unused S.O.N.A.R. - Submarine Operators Not Actually Ready Steam Key.
Immediately after payment, you will be sent a unique and unused CD Key which can be activated on Steam. You can collect this activation code from our Autokey page. Simply enter your code into the Steam client (available free from steampowered.com). This will then grant you to a full digital download of the game.
CJS CD Keys sell brand new CD Keys either taken directly from brand new sealed copies of the game, or sourced directly from world-leading game publishers. We source our keys in bulk directly from leading distributors and publishers, which reduces shipping costs. This enables us to offer instant online delivery, at extremely competitive pricing.
After you receive your key, you can activate the game on the Steam client (available free from steampowered.com). After you activate the game with the Steam software, you can download the game immediately and instantly.
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S.O.N.A.R. is a 1–4 player online co-op submarine simulator where teamwork is essential, panic is inevitable, and sinking is always just one wrong button away. Coordinate with your crew to operate a cutting-edge submarine through combat operations, stealth infiltrations, and treasure recovery missions. Repair catastrophic malfunctions, recalibrate complex systems, and desperately hope that the person sitting next to you isn't just randomly pressing buttons. UNDERWATER MISSIONS The oceans are under enemy control. Gather a team of highly trained specialists (or at least people who claim they know what they're doing) and complete dangerous missions beneath the waves. - Locate hostile vessels and send them to the bottom of the sea. Preferably before they do the same to you. - Protect valuable cargo ships. Because apparently the military couldn't find anyone else to babysit them. - Hunt for treasures. Search the ocean floor for lost riches, forgotten artifacts, and evidence of previous crews' poor decisions. - Slip past enemy destroyers undetected. Stay quiet. Stay hidden. And whatever you do, don't sneeze. COOPERATION Up to four crew members must work together to manage nine critical stations, including navigation, diving, sonar, periscope operations, engineering, and damage control. When the sub catches fire or starts taking on water from twelve different holes at once, communication is the only thing standing between you and becoming fish food. Use proximity voice chat to: - Shout urgent orders. - Warn everyone about imminent disaster. - Explain why the catastrophe is definitely someone else's fault. And if a crewmate starts reading the manual during a torpedo attack, give ’em a friendly slap back to reality! Nothing says "successful mission" quite like a victory dance while all hell breaks loose. CUSTOMIZATION In S.O.N.A.R. every character is unique. Choose from dozens of uniforms, hats, and questionable fashion choices. Customize your equipment before deployment and unlock new gear as you level up. If you're going to make terrible decisions underwater, you should at least look good doing it. SURVIVAL Machines aren't the only things that break down. Humans do too. Manage your crew's food supplies, rest schedules, and overall well-being. Neglect them for too long and they'll become exhausted, seasick, delirious, or mysteriously incapable of following simple instructions. Health Tip: You really, really don't want to be vomiting inside your diving helmet when it's your turn to load the torpedoes. Trust us on this one.