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Dream CD Key For Steam
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SKU:
Dream_STEAM
Platform:
Steam CD Keys
Availability
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Product Description

This product is a brand new and unused Dream CD Key for Steam

This product is a unique and unused CD Key which can be activated on Steam. After your payment, you will be instantly sent a unique activation code by our automatic delivery system, called 'Autokey'. This unique activation code can be entered into the Steam client (available free from steampowered.com). This will then grant you to a full digital download of the game.

How does it work?

CJS CD Keys sell brand new CD Keys taken directly from brand new sealed copies of the game. We source our keys in bulk direct from major Distributors. After you receive your key, you can activate the game on the Steam client (available free from steampowered.com). After you activate the game with the Steam software, you can download the game immediately and instantly.

Region Lock

The game keys we are selling are sourced from the EU. They are completely region free and include all languages. This means that since this is a steamworks game, you can activate the key from anywhere in the world. There are absolutely no region locks.

About Dream:

Dream is an adventure game with a focus on narrative and exploration. Play as Howard Phillips, a young man whose waking hours are filled with feelings of dread and despair, but whose dreams are clear, lucid and powerful. Do these dreams hold the key to Howard's future? Journey through the subconscious mind in a quest for self-awareness and truth.


Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast. 

Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label. 

Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest. 

So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time.

Current Features in the Early Access Release

Underground areas and base building will be added soon, but are not in the current release. 
Only a portion of the current map is available to play on. We will expand it as fast as we can. 

Realistic Bullet Physics: 
Bullet trajectory will change based on gravity, air resistance, and wind. 

Random Encounters 
Encounters can be spawned dynamically and located anywhere on the map. 

Dynamic Item Spawns 
Weapons and items will usually be found in logical places, but can also be found anywhere in the world. Be sure to check everywhere for items – lockers, stoves, cupboards, and many more. Some appliances can be opened to look inside. 

Persistent Characters 
Your character’s stats and items will be saved when you exit the game. When you log back in, you will have your health, items and location all restored. 

Comprehensive Inventory System 
Store items on your character and collect weapons, ammo and other useful items. You can also find additional items to increase the amount of storage space your character has – like backpacks, shirts, and pants. 

Food and Water Systems 
Keep your hunger and water levels up in order for your character to function at maximum efficiency. Low levels of food and hunger have a negative impact on your character’s performance. 

Permadeath 
When you die all of the items you were carrying stay with your character’s corpse. Other player’s can take them, or you can retrieve them yourself if they are still there when you get back to the corpse. 

Free-for-all PVP 
Kill anyone at anytime and steal their loot. There are no safe zones. However, it will be very beneficial in the long run to make a few friends. 

Dynamic Weather System 
Rain, fog, wind, and other weather patterns are all dynamically generated and will create unique game play opportunities. The intensity of weather patterns will also be supported – from light fog to dense fog, for example. 

Full Day/Night Cycles 
Charge in during the day or wait until night time for a sneaky approach. The game features a real 24 hour clock based on the location of the server you are playing on. 

First and Third Person Camera Views 
Switch views based on personal preference

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